>From:  Benno Senoner <[EMAIL PROTECTED]>
>> This is the same concept of mip-mapping of textures in computer graphics.
>
>the possiblity to pitchbend up let's say 36 semitones, we have to run 3
>streams simultaneously for each voice.

Good point. The stream bandwidth should halve for each octave.
Perhaps we should just try it out. (And, yes, smaller buffers for
resampled copies.)

 -*-

Do you (Olli and others) still need the interpolation papers? I have punch of
them but I cannot put them in public. If you need, mail me privately.

I have listed titles for about 120 papers and still need to list
about 250. Then I plan to go through them and check what we should
implement. A help would be nice to have in this project. There are plenty
of good papers and I want to see free implementations for them.

Regards,

Juhana

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