On Tue, May 15, 2001 at 06:02:49PM -0400, Paul Davis wrote:
> >Not loads, probably a meg or two, but half of it will get polluted on each
> >invocation. 
> 
> You're going to touch 500kB plus to process 64 frames of audio data?

That should have been in *some* invocations, it probably exaplains why
you can't do low latency convolution on PC's.

- Steve

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