On Thu, 24 Jan 2008, Kjetil S. Matheussen wrote:
> > > Darren Landrum: >> >> Okay, I'll see if I can make up for my awful post from before with a >> constructive question. >> >> If you wanted to quickly prototype an idea for a DSP routine, how would >> you go about it? It would need to work in real-time, but it wouldn't >> really need to be super-efficient for testing ideas. >> >> Thank you for the help. >> > > For quick and interactive, imperative or functional, > realtime or non-realtime, development of dsp routines, > clm is your choice: > http://ccrma.stanford.edu/software/clm/ > > and in realtime: > http://www.notam02.no/arkiv/doc/snd-rt/ > > Lots of example code: > http: //snd.cvs.sourceforge.net/snd/cvs-snd/clm-ins.scm?view=log > http: //snd.cvs.sourceforge.net/snd/cvs-snd/animals.scm?view=log > http: //snd.cvs.sourceforge.net/snd/cvs-snd/dsp.scm?view=log > + many other files. > I also forgot to mention that in clm you have the choice between using c, common lisp, forth, ruby or scheme: http://ccrma.stanford.edu/software/snd/snd/sndclm.html#oscildoc _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev
