Am Montag, 2. Juni 2008 schrieb Wolfgang Woehl: > Arnold Krille: > > And why is time-stretching limited to non-realtime audio? > Aaannnddd wwwhhhyyy iiisss tttiiimmmeee---ssstttrrrettch <meep> > sorry, time's up.
Well, try syncing two devices that don't share a world-clock and you will "fix" that problem with real-time-time-stretching. So yes, there is a rather practical use (but I actually don't advise to syncing two devices without a common-clock) for real-time audio stretching (its also called a dither-buffer but why use these algorithms when there is rubberband and co?). Have fun, Arnold -- visit http://www.arnoldarts.de/ --- Hi, I am a .signature virus. Please copy me into your ~/.signature and send me to all your contacts. After a month or so log in as root and do a "rm -rf /". Or ask your administrator to do so...
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