2008/6/2 Arnold Krille <[EMAIL PROTECTED]>: > Am Montag, 2. Juni 2008 schrieb Wolfgang Woehl: >> Arnold Krille: >> > And why is time-stretching limited to non-realtime audio? >> Aaannnddd wwwhhhyyy iiisss tttiiimmmeee---ssstttrrrettch <meep> >> sorry, time's up. > > Well, try syncing two devices that don't share a world-clock and you > will "fix" that problem with real-time-time-stretching. So yes, there is a > rather practical use (but I actually don't advise to syncing two devices > without a common-clock) for real-time audio stretching (its also called a > dither-buffer but why use these algorithms when there is rubberband and co?).
I guess you mean resampling, otherwise I don't think it's phisically possible to go ahead or behind in time. I'm not interest in resampling plugins, but maybe someone else is? Stefano _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev
