That would be for C btw. On 3/4/2009, "james morris" <ja...@jwm-art.net> wrote:
>Hi, > >I'm wanting to use basic synthesis techniques such as ADSRs LFOs hi/lo >pass filters, echo, and reverb to generate some kind of ambient sound >scape using pre-recorded audio clips, for a game I'm working on. > >Are there any libraries around to help make this a bit easier than coding >it all using SDL_mixer? I'm not keen for a game to have audio, to >depend on JACK or LADSPA plugins. > >Cheers, >James >_______________________________________________ >Linux-audio-dev mailing list >Linux-audio-dev@lists.linuxaudio.org >http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev > _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev