>> This creates a very simple audio application that accepts a mono
>> input audio data stream and copies it to a single mono output audio
>> data stream. This is actually an inefficient way to do this, but it
>> will illustrate the basic idea of the API.
>
>Hardly...
>
>Please try again.

the application calls audioengine_open(), registers some ports, and
provides callbacks to handle data processing. what's missing?

all that was illustrated is the client side of the API. i did not
document any part of the engine side, since that is not used by anyone
except people writing engines and is more-or-less completely
independent of the client side.

--p

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