At Fri, 13 Jul 2001 17:14:11 +0200, Benno Senoner wrote: > > On Friday 13 July 2001 14:37, Dave Phillips wrote: > > Yes, you do. I do so by utilizing the sfxload utility: > > > > sfxload /home/dlphilp/sfonts/8mbgmsfx.sf2 > > > > I think it comes from Takashi's site (?). The SF2 package came from the > > SBLive CD (I think). > > thanks , I will download th sfxload stuff. > But then how do you activate the emu10k seq port ? > Will alsa do it automatically ? Yes. Possiblly you need to load snd-synth-emu10k1 module. Then the emu10k1 snyth ports will appear. Takashi
- [linux-audio-dev] ALSA, Muse, alsa-seq, emu10k ... Benno Senoner
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Dave Phillips
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Benno Senoner
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Takashi Iwai
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Takashi Iwai
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... David Gerard Matthews
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Benno Senoner
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Mark Constable
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... Mark Constable
- Re: [linux-audio-dev] ALSA, Muse, alsa-seq, emu... J�rn Nettingsmeier
