Thomas Webb <[EMAIL PROTECTED]> wrote: >SDL is cool. I like it, but I mostly just use it for >games because as far as sound goes, it's very basic. >It kinda uses the "lest common denominator" approach >for cross-platform capability. Last time I used it for >audio, It only supported 8-bit sound, and I don't >think that's changed since then.
Seems to me that if you turn up the resolution enough that you'd have a perfect base for a Kyma sort of thing. http://www.symbolicsound.com/brochure/index.html 16 bit is native... you can still call stuff and you've still got hardware capabilities.
