On Tuesday 23 September 2003 04.12, Thomas Webb wrote: [...] > SDL is cool. I like it, but I mostly just use it for > games because as far as sound goes, it's very basic. > It kinda uses the "lest common denominator" approach > for cross-platform capability. Last time I used it for > audio, It only supported 8-bit sound, and I don't > think that's changed since then.
It changed long before 1.2, AFAIK. For as long as I've been using SDL (before 1.2 was released), it has supported various 8 and 16 bit formats, in mono and stereo. However, that's about as far as it goes. It's output only, and there's no MIDI support. (SDL_mixer can play MIDI files, though, but on some platforms it supports only rendering to audio through Timidity, and there's no low level MIDI I/O API.) //David Olofson - Programmer, Composer, Open Source Advocate .- Audiality -----------------------------------------------. | Free/Open Source audio engine for games and multimedia. | | MIDI, modular synthesis, real time effects, scripting,... | `-----------------------------------> http://audiality.org -' --- http://olofson.net --- http://www.reologica.se ---
