On Sat, Sep 02, 2017 at 11:17:17PM +0800, Ming Lei wrote:
> We need to iterate ctx starting from any ctx in round robin
> way, so introduce this helper.
> 
> Cc: Omar Sandoval <[email protected]>

A couple of comments below, once you address those you can add

Reviewed-by: Omar Sandoval <[email protected]>

> Signed-off-by: Ming Lei <[email protected]>
> ---
>  include/linux/sbitmap.h | 54 
> ++++++++++++++++++++++++++++++++++++-------------
>  1 file changed, 40 insertions(+), 14 deletions(-)
> 
> diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
> index a1904aadbc45..2329b9e1a0e2 100644
> --- a/include/linux/sbitmap.h
> +++ b/include/linux/sbitmap.h
> @@ -211,10 +211,14 @@ bool sbitmap_any_bit_set(const struct sbitmap *sb);
>   */
>  bool sbitmap_any_bit_clear(const struct sbitmap *sb);
>  
> +#define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift)
> +#define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U))
> +
>  typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *);
>  
>  /**
>   * sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap.
> + * @off: Where to start the iteration
>   * @sb: Bitmap to iterate over.
>   * @fn: Callback. Should return true to continue or false to break early.
>   * @data: Pointer to pass to callback.
> @@ -222,35 +226,57 @@ typedef bool (*sb_for_each_fn)(struct sbitmap *, 
> unsigned int, void *);
>   * This is inline even though it's non-trivial so that the function calls to 
> the
>   * callback will hopefully get optimized away.
>   */
> -static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn 
> fn,
> -                                     void *data)
> +static inline void __sbitmap_for_each_set(struct sbitmap *sb,
> +                                       unsigned int off,
> +                                       sb_for_each_fn fn, void *data)
>  {
> -     unsigned int i;
> +     unsigned int index = SB_NR_TO_INDEX(sb, off);
> +     unsigned int nr = SB_NR_TO_BIT(sb, off);
> +     unsigned int scanned = 0;
>  
> -     for (i = 0; i < sb->map_nr; i++) {
> -             struct sbitmap_word *word = &sb->map[i];
> -             unsigned int off, nr;
> +     while (1) {
> +             struct sbitmap_word *word = &sb->map[index];
> +             unsigned int depth = min_t(unsigned int, word->depth - nr,
> +                                        sb->depth - scanned);
>  
> +             scanned += depth;
>               if (!word->word)
> -                     continue;
> +                     goto next;
>  
> -             nr = 0;
> -             off = i << sb->shift;
> +             depth += nr;

I had to think hard to convince myself this was right. If above we set
depth to (sb->depth - scanned), then we must have already looped at
least once, so nr must be 0, therefore this is okay. Am I following this
correctly? I think reassigning like so would be more clear:

                depth = min_t(unsigned int, word->depth, sb->depth - scanned);

> +             off = index << sb->shift;
>               while (1) {
> -                     nr = find_next_bit(&word->word, word->depth, nr);
> -                     if (nr >= word->depth)
> +                     nr = find_next_bit(&word->word, depth, nr);
> +                     if (nr >= depth)
>                               break;
> -
>                       if (!fn(sb, off + nr, data))
>                               return;
>  
>                       nr++;
>               }
> + next:
> +             if (scanned >= sb->depth)
> +                     break;
> +             nr = 0;
> +             if (++index >= sb->map_nr)
> +                     index = 0;
>       }
>  }
>  
> -#define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift)
> -#define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U))
> +/**
> + * sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap.
> + * @sb: Bitmap to iterate over.
> + * @fn: Callback. Should return true to continue or false to break early.
> + * @data: Pointer to pass to callback.


> + *
> + * This is inline even though it's non-trivial so that the function calls to 
> the
> + * callback will hopefully get optimized away.

This part of the comment doesn't make sense for this wrapper, please
remove it.

> + */
> +static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn 
> fn,
> +                                     void *data)
> +{
> +     __sbitmap_for_each_set(sb, 0, fn, data);
> +}
>  
>  static inline unsigned long *__sbitmap_word(struct sbitmap *sb,
>                                           unsigned int bitnr)
> -- 
> 2.9.5
> 

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