On Sat, Sep 09, 2017 at 05:38:13PM +0800, Ming Lei wrote:
> On Fri, Sep 08, 2017 at 01:43:41PM -0700, Omar Sandoval wrote:
> > On Sat, Sep 02, 2017 at 11:17:17PM +0800, Ming Lei wrote:
> > > We need to iterate ctx starting from any ctx in round robin
> > > way, so introduce this helper.
> > >
> > > Cc: Omar Sandoval <[email protected]>
> >
> > A couple of comments below, once you address those you can add
> >
> > Reviewed-by: Omar Sandoval <[email protected]>
> >
> > > Signed-off-by: Ming Lei <[email protected]>
> > > ---
> > > include/linux/sbitmap.h | 54
> > > ++++++++++++++++++++++++++++++++++++-------------
> > > 1 file changed, 40 insertions(+), 14 deletions(-)
> > >
> > > diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
> > > index a1904aadbc45..2329b9e1a0e2 100644
> > > --- a/include/linux/sbitmap.h
> > > +++ b/include/linux/sbitmap.h
> > > @@ -211,10 +211,14 @@ bool sbitmap_any_bit_set(const struct sbitmap *sb);
> > > */
> > > bool sbitmap_any_bit_clear(const struct sbitmap *sb);
> > >
> > > +#define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift)
> > > +#define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U))
> > > +
> > > typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *);
> > >
> > > /**
> > > * sbitmap_for_each_set() - Iterate over each set bit in a &struct
> > > sbitmap.
> > > + * @off: Where to start the iteration
> > > * @sb: Bitmap to iterate over.
> > > * @fn: Callback. Should return true to continue or false to break early.
> > > * @data: Pointer to pass to callback.
> > > @@ -222,35 +226,57 @@ typedef bool (*sb_for_each_fn)(struct sbitmap *,
> > > unsigned int, void *);
> > > * This is inline even though it's non-trivial so that the function
> > > calls to the
> > > * callback will hopefully get optimized away.
> > > */
> > > -static inline void sbitmap_for_each_set(struct sbitmap *sb,
> > > sb_for_each_fn fn,
> > > - void *data)
> > > +static inline void __sbitmap_for_each_set(struct sbitmap *sb,
> > > + unsigned int off,
> > > + sb_for_each_fn fn, void *data)
> > > {
> > > - unsigned int i;
> > > + unsigned int index = SB_NR_TO_INDEX(sb, off);
> > > + unsigned int nr = SB_NR_TO_BIT(sb, off);
> > > + unsigned int scanned = 0;
> > >
> > > - for (i = 0; i < sb->map_nr; i++) {
> > > - struct sbitmap_word *word = &sb->map[i];
> > > - unsigned int off, nr;
> > > + while (1) {
> > > + struct sbitmap_word *word = &sb->map[index];
> > > + unsigned int depth = min_t(unsigned int, word->depth - nr,
> > > + sb->depth - scanned);
> > >
> > > + scanned += depth;
> > > if (!word->word)
> > > - continue;
> > > + goto next;
> > >
> > > - nr = 0;
> > > - off = i << sb->shift;
> > > + depth += nr;
> >
> > I had to think hard to convince myself this was right. If above we set
> > depth to (sb->depth - scanned), then we must have already looped at
>
> It should be so only in the last loop, in which the 1st half of
> the word is to be checked because we start from the 2nd half of
> the same word.
>
> > least once, so nr must be 0, therefore this is okay. Am I following this
> > correctly? I think reassigning like so would be more clear:
>
> Yes, you are right, nr can be non-zero only in the 1st loop.
>
> >
> > depth = min_t(unsigned int, word->depth, sb->depth - scanned);
>
> If nr isn't zero, the depth to be scanned should be 'word->depth - nr'
> in the 1st loop, so the above way can't cover this case.
What I mean is that you keep the same initialization above, but instead of
depth += nr
you do
depth = min_t(unsigned int, word->depth, sb->depth - scanned);
because like I said, the reasoning about why `+= nr` is okay in the
`sb->depth - scanned` case is subtle.
And maybe even replace the
scanned += depth;
with
scanned += min_t(unsigned int, word->depth - nr,
sb->depth - scanned);
I.e., don't reuse the depth local variable for two different things. I'm
nitpicking here but this code is tricky enough as it is.
For completeness, I mean this exactly:
while (1) {
struct sbitmap_word *word = &sb->map[index];
unsigned int depth;
scanned += min_t(unsigned int, word->depth - nr,
sb->depth - scanned);
if (!word->word)
goto next;
depth = min_t(unsigned int, word->depth, sb->depth - scanned);
off = index << sb->shift;
while (1) {
nr = find_next_bit(&word->word, depth, nr);
if (nr >= depth)
break;
if (!fn(sb, off + nr, data))
return;
nr++;
}
next:
if (scanned >= sb->depth)
break;
nr = 0;
if (++index >= sb->map_nr)
index = 0;
}