On Sun, Feb 18, 2018 at 05:05:06AM -0800, Tejun Heo wrote:
> sbitmap is used to allocate tags.  The free and alloc paths use a
> memory ordering scheme similar to the one used by waitqueue, where the
> waiter and waker synchronize around set_current_state().
> 
> This doesn't seem sufficient for sbitmap given that a tag may get
> released and re-acquired without the allocator blocking at all.  Once
> the bit for the tag is cleared, the tag may be reused immediately and
> due to the lack of memory ordering around bit clearing, its memory
> accesses may race against the ones from before the clearing.
> 
> Given that the bits are the primary synchronization mechanism, they
> should be ordered memory-wise.  This patch replaces waitqueue-style
> memory barriers with clear_bit_unlock() in sbitmap_clear_bit() and
> test_and_set_bit_lock() in __sbitmap_get_word().
> 
> Signed-off-by: Tejun Heo <t...@kernel.org>
> ---
> Hello,
> 
> Spotted this while verifying the timeout fix.  I didn't check the
> whole code, so although unlikely it's possible that the removed mb's
> are needed from elsewhere, so the RFC.  Only boot tested.
> 
> Thanks.
> 
>  include/linux/sbitmap.h |    3 ++-
>  lib/sbitmap.c           |   17 ++++++-----------
>  2 files changed, 8 insertions(+), 12 deletions(-)
> 
> --- a/include/linux/sbitmap.h
> +++ b/include/linux/sbitmap.h
> @@ -297,7 +297,8 @@ static inline void sbitmap_set_bit(struc
>  
>  static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr)
>  {
> -     clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
> +     /* paired with test_and_set_bit_lock() in __sbitmap_get_word() */
> +     clear_bit_unlock(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
>  }

I agree that we want this, but for a different reason than you described
in your changelog: a sbitmap can be used without a sbitmap_queue, so it
should provide the proper memory ordering. For the sbitmap_queue case,
the compiler/processor could also reorder something after the
clear_bit() and before the smp_mb__after_atomic(), which is also wrong.

>  static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
> --- a/lib/sbitmap.c
> +++ b/lib/sbitmap.c
> @@ -100,7 +100,8 @@ static int __sbitmap_get_word(unsigned l
>                       return -1;
>               }
>  
> -             if (!test_and_set_bit(nr, word))
> +             /* paired with clear_bit_unlock() in sbitmap_clear_bit() */
> +             if (!test_and_set_bit_lock(nr, word))
>                       break;

test_and_set_bit_lock() is an ACQUIRE operation which has weaker
guarantees than the full barrier implied by test_and_set_bit(), but
ACQUIRE is enough here, so I agree with this part, too.

>               hint = nr + 1;
> @@ -432,14 +433,9 @@ static void sbq_wake_up(struct sbitmap_q
>       int wait_cnt;
>  
>       /*
> -      * Pairs with the memory barrier in set_current_state() to ensure the
> -      * proper ordering of clear_bit()/waitqueue_active() in the waker and
> -      * test_and_set_bit()/prepare_to_wait()/finish_wait() in the waiter. See
> -      * the comment on waitqueue_active(). This is __after_atomic because we
> -      * just did clear_bit() in the caller.
> +      * Memory ordering is handled by sbitmap_clear_bit() and
> +      * __sbitmap_get_word().
>        */
> -     smp_mb__after_atomic();
> -

This, I'm not convinced that we can get rid of. clear_bit_unlock() is a
RELEASE operation, not a full barrier, so the waitqueue_active() read
can be reordered before the clear_bit() store. Imagine we get this
interleaving:

waitqueue_active() -> false |
                            | /* bitmap is full, allocation fails */
                            | prepare_to_wait()
clear_bit_unlock()          |

We should've woken up the waiter, but we didn't.

>       ws = sbq_wake_ptr(sbq);
>       if (!ws)
>               return;
> @@ -481,10 +477,9 @@ void sbitmap_queue_wake_all(struct sbitm
>       int i, wake_index;
>  
>       /*
> -      * Pairs with the memory barrier in set_current_state() like in
> -      * sbq_wake_up().
> +      * Memory ordering is handled by sbitmap_clear_bit() and
> +      * __sbitmap_get_word().
>        */
> -     smp_mb();

Same idea here.

>       wake_index = atomic_read(&sbq->wake_index);
>       for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
>               struct sbq_wait_state *ws = &sbq->ws[wake_index];

So I think we want a patch for the test_and_set_bit_lock() and
clear_bit_unlock(), but the rest should stay as-is.

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