On Mon, 10 Aug 1998, Michele Bini wrote:
> I am planning to code a multiplayer game under svgalib or X.
> I was wondering if there is any freeware or gpl'd 2d sprite engine.
> It has to be simple to learn and use.
There's several cool game libraries in development at the moment.
Definitely you should go with one of those rather than svgalib - most of
them serve as wrappers for svgalib, X, and GGI when it's availible, thus
keeping your code extensible and svgalib gets outdated.
One of the more promising ones is the Linux Game SDK, at:
http://sunsite.auc.dk/penguinplay/index.html
The Linux game developer's ring can be found at:
http://www.kcdata.com/~mack-10/
Another cool one that's aiming for cross-platformability and seems to be
well along (they've got a version of Doom using it, at least), is the
SDML:
http://www.devolution.com/~slouken/SDL/
Adam