Michele Bini wrote:

> I am planning to code a multiplayer game under svgalib or X.
> I was wondering if there is any freeware or gpl'd 2d sprite engine.
> It has to be simple to learn and use.

I don't know of anything which simulates sprites on X (or SVGAlib for
that matter).

If you're looking for a simple API for writing games, I would
recommend OpenGL (e.g. Mesa). This will take care of all of the colour
translation issues for you, so that you don't have to deal with all of
the possible pixel formats.

-- 
Glynn Clements <[EMAIL PROTECTED]>

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