On Friday 13 June 2008 03:29:52 Mike Frysinger wrote:
> On Thu, Jun 12, 2008 at 9:25 PM, Rob Landley wrote:
> > He recently converted Battle for Wesnoth to use something called "scons"
> > as its build system, 

Battle of Wesnoth is currently converted to both Scons and CMake, and in the 
end they will decide about the winner.
(since Eric is good at arguing I guess it will be scons).

> > and apparently the resulting make stuff was 1/17th
> > the size of the original.
>
> probably because scons has ~1/17th the functionality of autotools.
> seriously, it's terrible.  

I saw the presentation about scons by the main scons developer at FOSDEM this 
year and it felt more like a library which you can use to create a 
buildsystem, not like a ready-to-use buildsystem itself.

Alex
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