> -----Ursprüngliche Nachricht-----
> Von: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] Im Auftrag von 
> Bryan Manzeck
> Gesendet: Dienstag, 11. März 2008 16:58
> An: [email protected]
> Betreff: [Linux-HA] Node fences itself?

Hi Bryan,
 
> 
> Hello,
> I have STONITH setup with HP iLO cards and I am wondering if 
> the clone resource should run on itself?  What I am trying to 
> ask is if a node should be able to fence itself?  Is there a 
> best practice for this?

Ha...that's a good question. We had some discussion about that
on the list. I really don't know the current status. So be careful
what I say:

a) Dejan says that there is code in the stonithd to prevent a node
to shoot itself. BUT: I had a test case where exactly this happened.
I don't know what is really true, now.

b) What I do: I have single primitive stonith resources for every 
node I want to shoot. Every primitiv has a location constraint giving
the node which has to be shot by exactly this stonith resource a
big penalty, but NOT -INFINITY.

c) Why the penalty:
1) I want to run the stonith resource on any node BUT the node to stonith.
2) In a two node scenario. As soon as one node dies the stonith resource
is moved to the last goo node. As soon as self stonithing is working, this
should be a valid layout.

d) In a more-than-2-node-cluster you should be able to use clones with
nodecount-1 clones and a contraint forbidding to run on the target node.

Dejan: What do you think? What's the current status?

Best regards
Andreas Mock

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