Andreas Mock wrote:
>> -----Ursprüngliche Nachricht-----
>> Von: [EMAIL PROTECTED] 
>> [mailto:[EMAIL PROTECTED] Im Auftrag von 
>> Bryan Manzeck
>> Gesendet: Dienstag, 11. März 2008 16:58
>> An: [email protected]
>> Betreff: [Linux-HA] Node fences itself?
> 
> Hi Bryan,
>  
>> Hello,
>> I have STONITH setup with HP iLO cards and I am wondering if 
>> the clone resource should run on itself?  What I am trying to 
>> ask is if a node should be able to fence itself?  Is there a 
>> best practice for this?
> 
> Ha...that's a good question. We had some discussion about that
> on the list. I really don't know the current status. So be careful
> what I say:
> 
> a) Dejan says that there is code in the stonithd to prevent a node
> to shoot itself. BUT: I had a test case where exactly this happened.
> I don't know what is really true, now.
> 
> b) What I do: I have single primitive stonith resources for every 
> node I want to shoot. Every primitiv has a location constraint giving
> the node which has to be shot by exactly this stonith resource a
> big penalty, but NOT -INFINITY.
> 
> c) Why the penalty:
> 1) I want to run the stonith resource on any node BUT the node to stonith.
> 2) In a two node scenario. As soon as one node dies the stonith resource
> is moved to the last goo node. As soon as self stonithing is working, this
> should be a valid layout.

Hi Andreas,

I've been having trouble w/ my (riloe) stonith resources in my 2 node
cluster in testing. If I pull the cable of the public interface on node
A, the ilo resource allowing node A to shoot node B stops and doesn't
recover when the connection is restored.

I'm using -infiniti, i'll change that to -2000 or something. The stonith
resource should move to node B if the connection goes down and move back
to node A when the connection is restored. I'll test that.

Thanks for your comments!

regards,

Johan

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