On Tue, 23 Jul 2002, Shachar Shemesh wrote:
> I will iterate my view of his point:
>
> Games are judged by many factors, two of which are playability and game
> experience.
>
> Playability will be roughly defined here as how well does the game
> capture the player's attention, and how long can they keep his/her
> interest, focusing his/her attention on solving the game rather than
> fooling with irrelevant things.
> Game experience will be rougly defined here as the multi-media
> presentation of the game. These usually include high res in-game
> graphics, audio, etc.
That is why most people will prefer to play doom rather than nethack
(they need to read the manual to learn the keys... it is not just the
arrows keys and the mouse).
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