Shanker Balan wrote:
> glide is the API for cards based on 3DFX's Voodoo chipsets! What the
> i810 needs is "OpenGL" drivers which at the moment is not available.
Running ldd on glquake shows it is linked to libglide.so ( or something
like that) i don't have the executable at the offi  �  
ce.

FROM THE QUAKE HOWTO

GLQuake is the OpenGL Quake client, the One True Way to play Quake
     if you have a 3Dfx accellerator card.
                   ^^^^^^^^^^^^^^^^^^^^^^^^^^
To run glquake, you need a 3D card with the Voodoo, Voodoo2 or Voodoo
  Rush graphics chipset on it.  There are specific issues to be dealt
  with if you have a Voodoo Rush card, and I won't go into them now
  because frankly, I wouldn't know what I was talking about.  A future
  version of this HOWTO will cover Rush issues (If somebody wants to
  write about Voodoo Rush issues, I'll gladly include it here).

  The SVGAlib, Glide, and Mesa libraries must all be installed and
  configured properly on your system for glquake to work.  The following
  sections will very briefly cover what you need to do to get them
  going.



> 
> > Also I upgraded my home system to mandrake
> > 7.0 and squake stopped working .Is this a problem with the libraries ?
> > Do i need to muck around with LD _LIBRARY_PATH ? i suspect they are
> > linked to libc5 .
> 
> squake needs svgalib. Do u have svgalib installed?

Yes the latest 1.4.2 . Squake was working before the upgrade. now it
does a core dump in getopts :( 
???
I read in the quake how-to that squake/glquake are linked to libc5.

>From the HOWTO

The following applies the Quake I binaries (squake, glquake, and
  quake.x11) only.  As of versions 2.30 and 3.19 respectively,
  QuakeWorld and Quake II are available in both libc5 and glibc
  versions.

  The Quake executables were compiled with libc5.  Newer Linux
  distributions like RedHat 5.1 and Debian 2.0 use the incompatible
  glibc as their default C library.  If you're running Quake on a glibc
  system, there are a few things to watch out for:
  �  Both RedHat 5 and Debian 2 have libc5 compatibility packages that
     allow you to run libc5-based applications.  Make sure you have
     these packages installed.  Both distributions put the libc5-based
     libraries in /usr/i486-linux-libc5/lib.

  �  Make sure Quake uses the correct libraries.  Create a script like
     the one below that points $LD_LIBRARY_PATH to your compatibility
     libraries directory before it runs Quake.

     ___________________________________________________________________
          #!/bin/sh
          export LD_LIBRARY_PATH=/usr/i486-linux-libc5/lib
          ./quake2 +set vid_ref gl $*

     ___________________________________________________________________



  �  If you are going to compile a library like SVGAlib or Mesa for use
     with Quake, it must be compiled with libc5 and friends.  Simply
     building a new library according its installation instructions will
     result in a library that is linked against your default library,
     glibc.  You must ensure your new library is linked only with libc5
     and libc5-based libraries so it will be compatible with Quake.  See
     your distribution's documentation for information on linking to the
     non-default libraries.


So that's the problem :(

Hence you are wrong on both counts :)
Cheerio
Robin




> 
> --Shanu
> 
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