On Sunday 17 November 2013 17:30:51 David Herrmann wrote: > Yeah, the input-ff callbacks cannot be handled inline. You also get > deadlocks with the input-spinlock. In the wiimote driver I simply > dispatch the ff-events to a workqueue. You can have a look at > drivers/hid/hid-wiimote-modules.c. You can get some ordering-problems > then, but these can usually be ignored as they just collapse events. > > The related commit was: > > commit f50f9aabf32db7414551ffdfdccc71be5f3d6e7d > Author: David Herrmann <[email protected]> > Date: Wed Oct 2 13:47:28 2013 +0200 > > HID: wiimote: fix FF deadlock
Yes, I've played around with the linux kernel usb message api and came to the
same conclusion (for now). I've only tested it with a small proof of concept
patch and it didn't hang anymore with testhaptic.
Maybe Simon Wood can test his devices because I am unsure whether PS3
dualshock clones will work with the interrupt or control urbs. For example the
script from Simon didn't work at all for me.
Kind regards,
Svendiff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c
index da551d1..d509447 100644
--- a/drivers/hid/hid-sony.c
+++ b/drivers/hid/hid-sony.c
@@ -224,6 +224,10 @@ static const unsigned int buzz_keymap[] = {
struct sony_sc {
unsigned long quirks;
+ struct work_struct rumble_worker;
+ struct hid_device *hdev;
+ __u8 left;
+ __u8 right;
void *extra;
};
@@ -614,35 +618,53 @@ static void buzz_remove(struct hid_device *hdev)
drv_data->extra = NULL;
}
-#ifdef CONFIG_SONY_FF
-static int sony_play_effect(struct input_dev *dev, void *data,
- struct ff_effect *effect)
+static void sony_rumble_worker(struct work_struct *work)
{
+ struct sony_sc *sc = container_of(work, struct sony_sc, rumble_worker);
unsigned char buf[] = {
0x01,
0x00, 0xff, 0x00, 0xff, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x03,
+ 0x00, 0x00, 0x00, 0x00, 0x02,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
- 0x00, 0x00, 0x00, 0x00, 0x00
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00
};
- __u8 left;
- __u8 right;
+ struct usb_interface *intf = to_usb_interface(sc->hdev->dev.parent);
+ struct usb_device *usbdev = interface_to_usbdev(intf);
+
+ buf[3] = sc->right;
+ buf[5] = sc->left;
+
+ if (sc->right || sc->left)
+ usb_interrupt_msg(usbdev, usb_sndctrlpipe(usbdev, 2), buf,
+ sizeof(buf), NULL, USB_CTRL_SET_TIMEOUT);
+
+ buf[10] = 0x1e;
+ usb_interrupt_msg(usbdev, usb_sndctrlpipe(usbdev, 2), buf, sizeof(buf),
+ NULL, USB_CTRL_SET_TIMEOUT);
+}
+
+#ifdef CONFIG_SONY_FF
+static int sony_play_effect(struct input_dev *dev, void *data,
+ struct ff_effect *effect)
+{
struct hid_device *hid = input_get_drvdata(dev);
+ struct sony_sc *sc = hid_get_drvdata(hid);
if (effect->type != FF_RUMBLE)
return 0;
- left = effect->u.rumble.strong_magnitude / 256;
- right = effect->u.rumble.weak_magnitude ? 1 : 0;
+ sc->left = effect->u.rumble.strong_magnitude / 256;
+ sc->right = effect->u.rumble.weak_magnitude ? 1 : 0;
- buf[3] = right;
- buf[5] = left;
- return hid->hid_output_raw_report(hid, buf, sizeof(buf),
- HID_OUTPUT_REPORT);
+ schedule_work(&sc->rumble_worker);
+ return 0;
}
static int sony_init_ff(struct hid_device *hdev)
@@ -650,6 +672,9 @@ static int sony_init_ff(struct hid_device *hdev)
struct hid_input *hidinput = list_entry(hdev->inputs.next,
struct hid_input, list);
struct input_dev *input_dev = hidinput->input;
+ struct sony_sc *sc = hid_get_drvdata(hdev);
+
+ INIT_WORK(&sc->rumble_worker, sony_rumble_worker);
input_set_capability(input_dev, EV_FF, FF_RUMBLE);
return input_ff_create_memless(input_dev, NULL, sony_play_effect);
@@ -711,6 +736,7 @@ static int sony_probe(struct hid_device *hdev, const struct hid_device_id *id)
if (ret < 0)
goto err_stop;
+ sc->hdev = hdev;
ret = sony_init_ff(hdev);
if (ret < 0)
goto err_stop;
@@ -728,6 +754,8 @@ static void sony_remove(struct hid_device *hdev)
if (sc->quirks & BUZZ_CONTROLLER)
buzz_remove(hdev);
+ cancel_work_sync(&sc->rumble_worker);
+
hid_hw_stop(hdev);
}
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