On Fri, Nov 06, 2015 at 12:54:06PM -0500, Waiman Long wrote:
> >>+static void pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock 
> >>*prev)
> >>  {
> >>    struct pv_node *pn = (struct pv_node *)node;
> >>+   struct pv_node *pp = (struct pv_node *)prev;
> >>    int waitcnt = 0;
> >>    int loop;
> >>+   bool wait_early;
> >>
> >>    /* waitcnt processing will be compiled out if !QUEUED_LOCK_STAT */
> >>    for (;; waitcnt++) {
> >>-           for (loop = SPIN_THRESHOLD; loop; loop--) {
> >>+           for (wait_early = false, loop = SPIN_THRESHOLD; loop; loop--) {
> >>                    if (READ_ONCE(node->locked))
> >>                            return;
> >>+                   if (pv_wait_early(pp, loop)) {
> >>+                           wait_early = true;
> >>+                           break;
> >>+                   }
> >>                    cpu_relax();
> >>            }
> >>
> >So if prev points to another node, it will never see vcpu_running. Was
> >that fully intended?
> 
> I had added code in pv_wait_head_or_lock to set the state appropriately for
> the queue head vCPU.

Yes, but that's the head, for nodes we'll always have halted or hashed.
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