Den 07.05.2016 11:59, skrev Daniel Vetter:
On Fri, May 6, 2016 at 9:45 PM, Noralf Trønnes <nor...@tronnes.org> wrote:
In the discussion following the "no more fbdev drivers" call, someone
pointed me to drm_panel. It had function hooks that I needed, so I built
tinydrm around it. If this is misusing drm_panel, it shouldn't be too
difficult to drop it.

Actually I could just do this:

struct tinydrm_funcs {
         int (*prepare)(struct tinydrm_device *tdev);
         int (*unprepare)(struct tinydrm_device *tdev);
         int (*enable)(struct tinydrm_device *tdev);
         int (*disable)(struct tinydrm_device *tdev);
         int (*dirty)(struct drm_framebuffer *fb, void *vmem, unsigned flags,
                      unsigned color, struct drm_clip_rect *clips,
                      unsigned num_clips);
};


When it comes to the simple connector, one solution could be to extend
drm_simple_display_pipe to embed a connector with (optional) modes:

  struct drm_simple_display_pipe {
-        struct drm_connector *connector;
+        struct drm_connector connector;
+        const struct drm_display_mode *modes;
+        unsigned int num_modes;
  };

And maybe optional detect and get_modes hooks:

  struct drm_simple_display_pipe_funcs {
+        enum drm_connector_status detect(struct drm_connector *connector,
+                                         bool force);
+        int (*get_modes)(struct drm_connector *connector);
  };

  int drm_simple_display_pipe_init(struct drm_device *dev,
                                   struct drm_simple_display_pipe *pipe,
                                   struct drm_simple_display_pipe_funcs
*funcs,
                                   const uint32_t *formats,
                                   unsigned int format_count,
-                                 struct drm_connector *connector);
+                                 int connector_type);
Tbh I really like that simple_display_pipe is split after the encoder.
This allows us to easily splice in a drm_bridge (which will register
the drm_connector itself) with very little work. And even if there's
not a full-blown bridge you might have different connectors and
things.

Another solution is to create a simple connector with modes:

struct drm_simple_connector {
         struct drm_connector connector;
         const struct drm_display_mode *modes;
         unsigned int num_modes;
};

struct drm_connector *drm_simple_connector_create(struct drm_device *dev,
         const struct drm_display_mode *modes, unsigned int num_modes,
         int connector_type);
Yeah, this makes more sense to me, but then we're kinda reinventing
something like simple-panel.c with this. Otoh right now with
smple_display_pipe it's not possible to wire up the panel callbacks
easily, so maybe it should be a drm_bridge. Or we just leave this code
in tinydrm and extract it when someone else has a need for it?

Yes, since there's no obvious use for such a simple controller I'll just put it in tinydrm.

Noralf.

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