On Mon, May 15, 2017 at 3:37 PM, Al Viro <v...@zeniv.linux.org.uk> wrote: > > +struct waitid_info { > + pid_t pid; > + uid_t uid; > + int status; > + int why; > +};
Ugh. Could we please just name those with what they are actually used for? Even if you hate the "si_" previx for some reason, I really don't see why we'd continue call it "why", when it's written to "si_code" Yes, yes, I see the historical reason, and how "si_code" is just the low 16 bits of "why", and the high 16 bits is something else. But now that there is a structure for that, could we not just make that explicit in the structure instead? Those games with "why" look really odd. So I can see why you'd like to keep this patch as "minimal conversion", but it would be really nice to have a followup patch that gets rid of the odd "why" games. Linus