On Mon, Jul 24, 2017 at 07:01:59PM -0400, Dennis Zhou wrote:
> From: "Dennis Zhou (Facebook)" <[email protected]>
> 
> The reserved chunk arithmetic uses a global variable
> pcpu_reserved_chunk_limit that is set in the first chunk init code to
> hide a portion of the area map. The bitmap allocator to come will
> eventually move the base_addr up and require both the reserved chunk
> and static chunk to maintain this offset. pcpu_reserved_chunk_limit is
> removed and start_offset is added.
> 
> The first chunk that is circulated and is pcpu_first_chunk serves the
> dynamic region, the region following the reserved region. The reserved
> chunk address check will temporarily use the first chunk to identify its
> address range. A following patch will increase the base_addr and remove
> this. If there is no reserved chunk, this will check the static region
> and return false because those values should never be passed into the
> allocator.
> 
> Lastly, when linking in the first chunk, make sure to count the right
> free region for the number of empty populated pages.
> 
> Signed-off-by: Dennis Zhou <[email protected]>

Reviewed-by: Josef Bacik <[email protected]>

Thanks,

Josef

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