If the hash to port mapping table does not have a valid port (i.e. when
a port goes down), fall back to the simple hashing mechanism to avoid
dropping packets.

Signed-off-by: Jim Hanko <ha...@drivescale.com>
Acked-by: Jiri Pirko <j...@mellanox.com>
---
 drivers/net/team/team_mode_loadbalance.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/drivers/net/team/team_mode_loadbalance.c 
b/drivers/net/team/team_mode_loadbalance.c
index 1468ddf..a5ef970 100644
--- a/drivers/net/team/team_mode_loadbalance.c
+++ b/drivers/net/team/team_mode_loadbalance.c
@@ -137,7 +137,13 @@ static struct team_port *lb_htpm_select_tx_port(struct 
team *team,
                                                struct sk_buff *skb,
                                                unsigned char hash)
 {
-       return rcu_dereference_bh(LB_HTPM_PORT_BY_HASH(lb_priv, hash));
+       struct team_port *port;
+
+       port = rcu_dereference_bh(LB_HTPM_PORT_BY_HASH(lb_priv, hash));
+       if (likely(port))
+               return port;
+       /* If no valid port in the table, fall back to simple hash */
+       return lb_hash_select_tx_port(team, lb_priv, skb, hash);
 }
 
 struct lb_select_tx_port {
-- 
2.7.4

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