On Fri, Dec 01, 2017 at 06:01:57PM +0000, Brendan Jackman wrote:
> @@ -7913,6 +7928,29 @@ static inline void update_sd_lb_stats(struct lb_env 
> *env, struct sd_lb_stats *sd
>       if (child && child->flags & SD_PREFER_SIBLING)
>               prefer_sibling = 1;
>  
> +#ifdef CONFIG_NO_HZ_COMMON
> +     if (env->idle == CPU_NEWLY_IDLE) {
> +             int cpu;
> +
> +             /* Update the stats of NOHZ idle CPUs in the sd */
> +             for_each_cpu_and(cpu, sched_domain_span(env->sd),
> +                              nohz.idle_cpus_mask) {
> +                     struct rq *rq = cpu_rq(cpu);
> +
> +                     /* ... Unless we've already done since the last tick */
> +                     if (time_after(jiffies, 
> rq->last_blocked_load_update_tick))
> +                             update_blocked_averages(cpu);
> +             }
> +     }
> +     /*
> +      * If we've just updated all of the NOHZ idle CPUs, then we can push
> +      * back the next nohz.next_update, which will prevent an unnecessary
> +      * wakeup for the nohz stats kick
> +      */
> +     if (cpumask_subset(nohz.idle_cpus_mask, sched_domain_span(env->sd)))
> +             nohz.next_update = jiffies + LOAD_AVG_PERIOD;
> +#endif
> +
>       load_idx = get_sd_load_idx(env->sd, env->idle);
>  
>       do {

We're already going to be iterating all those CPUs through
update_sg_lb_stats(), why not push it all the way down there and avoid
the double iteration?

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