+       locations[action->location] = gen_pool_alloc(pool, action->size);
+       BUG_ON(!locations[action->location]);


Again, I'd think it through if you really want to use BUG_ON() or not:

https://lwn.net/Articles/13183/
https://lkml.org/lkml/2016/10/4/1

Thanks,
Jay

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