We often use the symbol__annotate2() to annotate a specified symbol.
While annotating may take some time, so in order to avoid annotating
the same symbol repeatedly, the patch creates a new flag to indicate
the symbol has been annotated.

Signed-off-by: Jin Yao <yao....@linux.intel.com>
---
 tools/perf/util/annotate.c | 1 +
 tools/perf/util/symbol.h   | 1 +
 2 files changed, 2 insertions(+)

diff --git a/tools/perf/util/annotate.c b/tools/perf/util/annotate.c
index 4b2b1b0..f69d8e1 100644
--- a/tools/perf/util/annotate.c
+++ b/tools/perf/util/annotate.c
@@ -2798,6 +2798,7 @@ int symbol__annotate2(struct symbol *sym, struct map 
*map, struct perf_evsel *ev
        notes->nr_events = nr_pcnt;
 
        annotation__update_column_widths(notes);
+       sym->annotate2 = true;
 
        return 0;
 
diff --git a/tools/perf/util/symbol.h b/tools/perf/util/symbol.h
index d026d21..14d9d43 100644
--- a/tools/perf/util/symbol.h
+++ b/tools/perf/util/symbol.h
@@ -63,6 +63,7 @@ struct symbol {
        u8              ignore:1;
        u8              inlined:1;
        u8              arch_sym;
+       bool            annotate2;
        char            name[0];
 };
 
-- 
2.7.4

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