On Wed, Jan 23, 2019 at 02:09:17PM +0100, Michal Hocko wrote:
> On Wed 23-01-19 14:00:57, Greg KH wrote:
> > On Wed, Jan 23, 2019 at 01:40:24PM +0100, Michal Hocko wrote:
> > > On Wed 23-01-19 13:26:26, Greg KH wrote:
> > > > On Wed, Jan 23, 2019 at 01:13:50PM +0100, Michal Hocko wrote:
> > > > > On Wed 23-01-19 12:55:35, Greg KH wrote:
> > > > > > On Wed, Jan 23, 2019 at 12:06:28PM +0100, Michal Hocko wrote:
> > > > > > > On Wed 23-01-19 11:28:14, Greg KH wrote:
> > > > > > > > When an error happens, debugfs should return an error pointer 
> > > > > > > > value, not
> > > > > > > > NULL.  This will prevent the totally theoretical error where a 
> > > > > > > > debugfs
> > > > > > > > call fails due to lack of memory, returning NULL, and that 
> > > > > > > > dentry value
> > > > > > > > is then passed to another debugfs call, which would end up 
> > > > > > > > succeeding,
> > > > > > > > creating a file at the root of the debugfs tree, but would then 
> > > > > > > > be
> > > > > > > > impossible to remove (because you can not remove the directory 
> > > > > > > > NULL).
> > > > > > > > 
> > > > > > > > So, to make everyone happy, always return errors, this makes 
> > > > > > > > the users
> > > > > > > > of debugfs much simpler (they do not have to ever check the 
> > > > > > > > return
> > > > > > > > value), and everyone can rest easy.
> > > > > > > 
> > > > > > > How come this is safe at all? Say you are creating a directory by
> > > > > > > debugfs_create_dir and then feed the return value to 
> > > > > > > debugfs_create_files
> > > > > > > as a parent. In case of error you are giving it an invalid 
> > > > > > > pointer and
> > > > > > > likely blow up unless I miss something.
> > > > > > 
> > > > > > debugfs_create_files checks for invalid parents and will just 
> > > > > > refuse to
> > > > > > create the file.  It's always done that.
> > > > > 
> > > > > I must be missing something because debugfs_create_files does
> > > > >       d_inode(parent)->i_private = data;
> > > > > as the very first thing and that means that it dereferences an invalid
> > > > > pointer right there.
> > > > 
> > > > debugfs_create_file() -> __debugfs_create_file() -> start_creating()
> > > > and that function checks if parent is an error, which it aborts on, or
> > > > if it is NULL, it sets parent to a valid value:
> > > > 
> > > >         /* If the parent is not specified, we create it in the root.
> > > >          * We need the root dentry to do this, which is in the super
> > > >          * block. A pointer to that is in the struct vfsmount that we
> > > >          * have around.
> > > >          */
> > > >         if (!parent)
> > > >                 parent = debugfs_mount->mnt_root;
> > > > 
> > > > I don't see any line that looks like:
> > > > >       d_inode(parent)->i_private = data;
> > > > in Linus's tree right now, what kernel version are you referring to?
> > > 
> > > Ohh, my bad. I have looked at debugfs_create_files which is a mq helper
> > > around debugfs_create_file. But that is a good example why this patch is
> > > dangerous anyway. blk_mq_debugfs_register simply checks for NULL and
> > > debugfs_create_files doesn't expect ERR_PTR here. So you would have to
> > > check each and every user to make sure you can do that.
> > 
> > Ah, I already have that patch in my "to add a proper changelog" queue,
> > it's below and fixes that problem.
> 
> OK, fair enough. I am just wondering how many more gems like that are
> lurking there. Do not get me wrong but a broken error handling is rarely
> fixed by removing it.

I think you all are the "lucky" one here :)

I did audit the whole kernel tree already, with the exception of the gpu
drivers, as they are even more insane than block drivers...

> And Cc: stable is completely inappropriate IMNSHO. This is just adding a
> risk without a large benefit.

What risk?  Again, the _ONLY_ way that NULL is returned here is if you
are out of memory when you try to create that debugfs file/directory.
Given that we usually don't even fail small kmallocs, I doubt this can
even ever happen.

> Moreover all these changes should be posted in a single patch thread so
> that everybody can see the final outcome.

No one wants to see a 200+ patch thread and be cc:ed on them all.

thanks,

greg k-h

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