On Wed, Dec 02, 2020 at 12:32:40PM -0800, Nick Terrell wrote:
> From: Nick Terrell <terre...@fb.com>
> 
> This patch:
> - Moves `include/linux/zstd.h` -> `lib/zstd/zstd.h`
> - Adds a new API in `include/linux/zstd.h` that is functionally
>   equivalent to the in-use subset of the current API. Functions are
>   renamed to avoid symbol collisions with zstd, to make it clear it is
>   not the upstream zstd API, and to follow the kernel style guide.
> - Updates all callers to use the new API.
> 
> There are no functional changes in this patch. Since there are no
> functional change, I felt it was okay to update all the callers in a
> single patch, since once the API is approved, the callers are
> mechanically changed.
[...]
> --- a/lib/decompress_unzstd.c
> +++ b/lib/decompress_unzstd.c
[...]
>  static int INIT handle_zstd_error(size_t ret, void (*error)(char *x))
>  {
> -     const int err = ZSTD_getErrorCode(ret);
> -
> -     if (!ZSTD_isError(ret))
> +     if (!zstd_is_error(ret))
>               return 0;
>  
> -     switch (err) {
> -     case ZSTD_error_memory_allocation:
> -             error("ZSTD decompressor ran out of memory");
> -             break;
> -     case ZSTD_error_prefix_unknown:
> -             error("Input is not in the ZSTD format (wrong magic bytes)");
> -             break;
> -     case ZSTD_error_dstSize_tooSmall:
> -     case ZSTD_error_corruption_detected:
> -     case ZSTD_error_checksum_wrong:
> -             error("ZSTD-compressed data is corrupt");
> -             break;
> -     default:
> -             error("ZSTD-compressed data is probably corrupt");
> -             break;
> -     }
> +     error("ZSTD decompression failed");
>       return -1;
>  }

This looses diagnostics specificity - is this intended? At least the
out-of-memory condition seems useful to distinguish.

> +size_t zstd_compress_stream(zstd_cstream *cstream,
> +     struct zstd_out_buffer *output, struct zstd_in_buffer *input)
> +{
> +     ZSTD_outBuffer o;
> +     ZSTD_inBuffer i;
> +     size_t ret;
> +
> +     memcpy(&o, output, sizeof(o));
> +     memcpy(&i, input, sizeof(i));
> +     ret = ZSTD_compressStream(cstream, &o, &i);
> +     memcpy(output, &o, sizeof(o));
> +     memcpy(input, &i, sizeof(i));
> +     return ret;
> +}

Is all this copying necessary? How is it different from type-punning by
direct pointer cast?

Best Regards
Michał Mirosław

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