On Wed, Jan 20, 2021 at 02:11:14PM +0100, Peter Zijlstra wrote:
> On Mon, Jan 11, 2021 at 05:10:46PM +0000, [email protected] wrote:
> > @@ -157,26 +162,24 @@ static int cpuhp_invoke_callback(unsigned int cpu, 
> > enum cpuhp_state state,
> >  
> >     if (st->fail == state) {
> >             st->fail = CPUHP_INVALID;
> > -
> > -           if (!(bringup ? step->startup.single : step->teardown.single))
> > -                   return 0;
> > -
> >             return -EAGAIN;
> >     }
> >  
> > +   if (cpuhp_step_empty(bringup, step)) {
> > +           WARN_ON_ONCE(1);
> > +           return 0;
> > +   }
> 
> This changes the behaviour of fail.. might be best to refactor without
> changing behaviour.
> 

Aah, the trick is in cpuhp_next_state() skipping empty states, so we'll
never get there.

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