On Wed, Jan 20, 2021 at 06:53:33PM +0100, Peter Zijlstra wrote:
> On Wed, Jan 20, 2021 at 06:45:16PM +0100, Peter Zijlstra wrote:
> > On Mon, Jan 11, 2021 at 05:10:46PM +0000, [email protected] wrote:
> > > @@ -475,6 +478,11 @@ cpuhp_set_state(struct cpuhp_cpu_state *st, enum 
> > > cpuhp_state target)
> > >  static inline void
> > >  cpuhp_reset_state(struct cpuhp_cpu_state *st, enum cpuhp_state 
> > > prev_state)
> > >  {
> > > + st->target = prev_state;
> > > +
> > > + if (st->rollback)
> > > +         return;
> > 
> > I'm thinking that if we call rollback while already rollback we're hosed
> > something fierce, no?
> > 
> > That like going up, failing, going back down again, also failing, giving
> > up in a fiery death.
> 
> Ooh, is this a hack for _cpu_down():
> 
>       ret = cpuhp_down_callbacks(cpu, st, target);
>       if (ret && st->state == CPUHP_TEARDOWN_CPU && st->state < prev_state) {
>               cpuhp_reset_state(st, prev_state);
>               __cpuhp_kick_ap(st);
>       }
> 
> Where cpuhp_down_callbacks() can already have called cpuhp_reset_state() ?

Yes, it is now possible that this function will be called twice during the
rollback. Shall I avoid this and treat the case above differently ? i.e. "if we
are here, state has already been reset, and we should only set st->target".

-- 
Vincent

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