On Wed, Nov 19, 2025 at 04:14:51PM -0800, Gustavo Luiz Duarte wrote:
> The userdata buffer in struct netconsole_target is currently statically
> allocated with a size of MAX_USERDATA_ITEMS * MAX_EXTRADATA_ENTRY_LEN
> (16 * 256 = 4096 bytes). This wastes memory when userdata entries are
> not used or when only a few entries are configured, which is common in
> typical usage scenarios. It also forces us to keep MAX_USERDATA_ITEMS
> small to limit the memory wasted.
> 
> Change the userdata buffer from a static array to a dynamically
> allocated pointer. The buffer is now allocated on-demand in
> update_userdata() whenever userdata entries are added, modified, or
> removed via configfs. The implementation calculates the exact size
> needed for all current userdata entries, allocates a new buffer of that
> size, formats the entries into it, and atomically swaps it with the old
> buffer.
> 
> This approach provides several benefits:
> - Memory efficiency: Targets with no userdata use zero bytes instead of
>   4KB, and targets with userdata only allocate what they need;
> - Scalability: Makes it practical to increase MAX_USERDATA_ITEMS to a
>   much larger value without imposing a fixed memory cost on every
>   target;
> - No hot-path overhead: Allocation occurs during configuration (write to
>   configfs), not during message transmission
> 
> If memory allocation fails during userdata update, -ENOMEM is returned
> to userspace through the configfs attribute write operation.
> 
> The sysdata buffer remains statically allocated since it has a smaller
> fixed size (MAX_SYSDATA_ITEMS * MAX_EXTRADATA_ENTRY_LEN = 4 * 256 = 1024
> bytes) and its content length is less predictable.
> 
> Signed-off-by: Gustavo Luiz Duarte <[email protected]>

Reviewed-by: Breno Leitao <[email protected]>

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