On 05/02/2014 02:48 AM, Jim Keniston wrote:
> On Thu, 2014-05-01 at 19:09 +0200, Denys Vlasenko wrote:
>> +#define VEX2_VVVV(insn)             X86_VEX_V((insn)->vex_prefix.bytes[1])
>> +#define VEX3_VVVV(insn)             X86_VEX_V((insn)->vex_prefix.bytes[2])
> 
> I disclaim any knowledge about VEX* stuff.
...
> skipped this next part...
> 
>> +    /* Similar treatment for VEX3 prefix */
>> +    /* TODO: add XOP/EVEX treatment when insn decoder supports them */
>> +    if (insn->vex_prefix.nbytes == 3) {
>> +            /*
>> +             * vex2:     c5    rvvvvLpp   (has no b bit)
>> +             * vex3/xop: c4/8f rxbmmmmm wvvvvLpp
>> +             * evex:     62    rxbR00mm.wvvvv1pp.zllBVaaa
>> +             *   (evex will need setting of both b and x since
>> +             *   in non-sib encoding evex.x is 4th bit of MODRM.rm)
>> +             * Setting VEX3.b (setting because it has inverted meaning):
>> +             */
>> +            cursor = auprobe->insn + insn_offset_vex_prefix(insn) + 1;
>> +            *cursor |= 0x20;
>>      }
> 
> ... resumed reviewing here.

I do realize that most people reading this code won't be
aficionados of memorizing x86 insn encoding quirks.

To help them, I added the comment which spells out bit layout
of vex/evex/xop prefixes (see above). Does it help?

> VEX again.  Covering my ears and humming...
> 
>> +    if (insn->vex_prefix.nbytes == 2) {
>> +            reg2 = VEX2_VVVV(insn) ^ 0xf;
>> +    }
>> +    if (insn->vex_prefix.nbytes == 3) {
>> +            reg2 = VEX3_VVVV(insn) ^ 0xf;
>> +    }
>> +    /* TODO: add XOP, EXEV vvvv reading */
>> +

In fact there is room for improvement in this part:
it's better to ignore most-significant bit of this field
(32-bit mode strikes back).

>> +    reg2 = 3; /* BX */
>> +    if (can_use_regs & UPROBE_FIX_RIP_DI)
>> +            reg2 = 7;
>> +    if (can_use_regs & UPROBE_FIX_RIP_SI)
>> +            reg2 = 6;
> 
> It seems more natural to code this as:
>       if (can_use_regs & UPROBE_FIX_RIP_SI)
>               reg2 = 6;
>       else if (can_use_regs & UPROBE_FIX_RIP_DI)
>               reg2 = 7;
>       else
>               reg2 = 3; /* BX */
> ... which is pretty much how you do it in scratch_reg().

Okay.
I can also get rid of "can_use_regs" variable altogether then!
Sending new version in a jiffy.
-- 
vda


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