Le mercredi 22 août 2018 à 16:52 +0200, Paul Kocialkowski a écrit :
> Hi,
> 
> On Wed, 2018-08-15 at 09:57 -0400, Nicolas Dufresne wrote:
> > Le lundi 06 août 2018 à 10:16 +0200, Paul Kocialkowski a écrit :
> > > Hi Hans and all,
> > > 
> > > On Sat, 2018-08-04 at 15:50 +0200, Hans Verkuil wrote:
> > > > Hi all,
> > > > 
> > > > While the Request API patch series addresses all the core API issues, 
> > > > there
> > > > are some high-level considerations as well:
> > > > 
> > > > 1) How can the application tell that the Request API is supported and 
> > > > for
> > > >    which buffer types (capture/output) and pixel formats?
> > > > 
> > > > 2) How can the application tell if the Request API is required as 
> > > > opposed to being
> > > >    optional?
> > > > 
> > > > 3) Some controls may be required in each request, how to let userspace 
> > > > know this?
> > > >    Is it even necessary to inform userspace?
> > > > 
> > > > 4) (For bonus points): How to let the application know which streaming 
> > > > I/O modes
> > > >    are available? That's never been possible before, but it would be 
> > > > very nice
> > > >    indeed if that's made explicit.
> > > 
> > > Thanks for bringing up these considerations and questions, which perhaps
> > > cover the last missing bits for streamlined use of the request API by
> > > userspace. I would suggest another item, related to 3):
> > > 
> > > 5) How can applications tell whether the driver supports a specific
> > > codec profile/level, not only for encoding but also for decoding? It's
> > > common for low-end embedded hardware to not support the most advanced
> > > profiles (e.g. H264 high profile).
> > 
> > Hi Paul, after some discussion with Philip, he sent a proposal patch
> > that enables profile/level extended CID support to decoders too. The
> > control is made read-only, the point is not really the CID get/set but
> > that the controls allow enumerating the supported values. This seems
> > quite straightforward and easy to use.
> > 
> > This enumeration is already provided this way some of the existing
> > sate-full encoders. 
> 
> Sounds great, thanks for looking into it! I looked for the patch in the
> list, but couldn't find it off-hand. Do you have a link to it? I would
> like to bind it to the Cedrus VPU driver eventually.

I believe it is that one:
https://patchwork.kernel.org/patch/10494379/



> 
> Cheers,
> 
> Paul
> 
> > > > Since the Request API associates data with frame buffers it makes sense 
> > > > to expose
> > > > this as a new capability field in struct v4l2_requestbuffers and struct 
> > > > v4l2_create_buffers.
> > > > 
> > > > The first struct has 2 reserved fields, the second has 8, so it's not a 
> > > > problem to
> > > > take one for a capability field. Both structs also have a buffer type, 
> > > > so we know
> > > > if this is requested for a capture or output buffer type. The pixel 
> > > > format is known
> > > > in the driver, so HAS/REQUIRES_REQUESTS can be set based on that. I 
> > > > doubt we'll have
> > > > drivers where the request caps would actually depend on the pixel 
> > > > format, but it
> > > > theoretically possible. For both ioctls you can call them with count=0 
> > > > at the start
> > > > of the application. REQBUFS has of course the side-effect of deleting 
> > > > all buffers,
> > > > but at the start of your application you don't have any yet. 
> > > > CREATE_BUFS has no
> > > > side-effects.
> > > 
> > > My initial thoughts on this point were to have flags exposed in
> > > v4l2_capability, but now that you're saying it, it does make sense for
> > > the flag to be associated with a buffer rather than the global device.
> > > 
> > > In addition, I've heard of cases (IIRC it was some Rockchip platforms)
> > > where the platform has both stateless and stateful VPUs (I think it was
> > > stateless up to H264 and stateful for H265). This would allow supporting
> > > these two hardware blocks under the same video device (if that makes
> > > sense anyway). And even if there's no immediate need, it's always good
> > > to have this level of granularity (with little drawbacks).
> > > 
> > > > I propose adding these capabilities:
> > > > 
> > > > #define V4L2_BUF_CAP_HAS_REQUESTS       0x00000001
> > > > #define V4L2_BUF_CAP_REQUIRES_REQUESTS  0x00000002
> > > > #define V4L2_BUF_CAP_HAS_MMAP           0x00000100
> > > > #define V4L2_BUF_CAP_HAS_USERPTR        0x00000200
> > > > #define V4L2_BUF_CAP_HAS_DMABUF         0x00000400
> > > > 
> > > > If REQUIRES_REQUESTS is set, then HAS_REQUESTS is also set.
> > > > 
> > > > At this time I think that REQUIRES_REQUESTS would only need to be set 
> > > > for the
> > > > output queue of stateless codecs.
> > > > 
> > > > If capabilities is 0, then it's from an old kernel and all you know is 
> > > > that
> > > > requests are certainly not supported, and that MMAP is supported. 
> > > > Whether USERPTR
> > > > or DMABUF are supported isn't known in that case (just try it :-) ).
> > > 
> > > Sounds good to me!
> > > 
> > > > Strictly speaking we do not need these HAS_MMAP/USERPTR/DMABUF caps, 
> > > > but it is very
> > > > easy to add if we create a new capability field anyway, and it has 
> > > > always annoyed
> > > > the hell out of me that we didn't have a good way to let userspace know 
> > > > what
> > > > streaming I/O modes we support. And with vb2 it's easy to implement.
> > > 
> > > I totally agree here, it would be very nice to take the occasion to
> > > expose to userspace what I/O modes are available. The current try-and-
> > > see approach works, but this feels much better indeed.
> > > 
> > > > Regarding point 3: I think this should be documented next to the pixel 
> > > > format. I.e.
> > > > the MPEG-2 Slice format used by the stateless cedrus codec requires the 
> > > > request API
> > > > and that two MPEG-2 controls (slice params and quantization matrices) 
> > > > must be present
> > > > in each request.
> > > > 
> > > > I am not sure a control flag (e.g. V4L2_CTRL_FLAG_REQUIRED_IN_REQ) is 
> > > > needed here.
> > > > It's really implied by the fact that you use a stateless codec. It 
> > > > doesn't help
> > > > generic applications like v4l2-ctl or qv4l2 either since in order to 
> > > > support
> > > > stateless codecs they will have to know about the details of these 
> > > > controls anyway.
> > > > 
> > > > So I am inclined to say that it is not necessary to expose this 
> > > > information in
> > > > the API, but it has to be documented together with the pixel format 
> > > > documentation.
> > > 
> > > I think this is affected by considerations about codec profile/level
> > > support. More specifically, some controls will only be required for
> > > supporting advanced codec profiles/levels, so they can only be
> > > explicitly marked with appropriate flags by the driver when the target
> > > profile/level is known. And I don't think it would be sane for userspace
> > > to explicitly set what profile/level it's aiming at. As a result, I
> > > don't think we can explicitly mark controls as required or optional.
> > > 
> > > I also like the idea that it should instead be implicit and that the
> > > documentation should detail which specific stateless metadata controls
> > > are required for a given profile/level.
> > > 
> > > As for controls validation, the approach followed in the Cedrus driver
> > > is to check that the most basic controls are filled and allow having
> > > missing controls for those that match advanced profiles.
> > > 
> > > Since this approach feels somewhat generic enough to be applied to all
> > > stateless VPU drivers, maybe this should be made a helper in the
> > > framework?
> > > 
> > > In addition, I see a need for exposing the maximum profile/level that
> > > the driver supports for decoding. I would suggest reusing the already-
> > > existing dedicated controls used for encoding for this purpose. For
> > > decoders, they would be used to expose the (read-only) maximum
> > > profile/level that is supported by the hardware and keep using them as a
> > > settable value in a range (matching the level of support) for encoders.
> > > 
> > > This is necessary for userspace to determine whether a given video can
> > > be decoded in hardware or not. Instead of half-way decoding the video
> > > (ending up in funky results), this would easily allow skipping hardware
> > > decoding and e.g. falling back on software decoding.
> > > 
> > > What do you think?
> > > 
> > > Cheers,
> > > 
> > > Paul
> > > 

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