Joлl Bourquard wrote:
launch a DOS game or demo (Stunt Car Racer, Gobliiins, Cubic Team's Lasse Reinbong) the sound comes at the right moment but is awfully distorted.
That games are too old and are using an obsolete method of sound output - direct DAC access. Try the newer games (the ones that are using DMA) and see if they are better. Or try the mp3 player dosamp. If that works better, then you can try to adjust the DIRECT_WRITE_FREQ constant in linux_sound.h and tune it so that your old games to work better (sorry, I forgot to add an option for that, so it is necessary to change that constant in the source file). But if even the DMA-enabled games sounds poor, then there might be something with the driver. See sound-usage.txt for the description of some driver-specific hacks and try playing with the related options. If that fails, try ALSA (if possible) as it is known to be compatible with dosemu in most cases by providing an excellent OSS emulation layer.
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