> Anyway, here's a program I wrote a few years ago (in turbo pascal) to
> draw a filled ellipse sector.

Matan,

Why don't you include a  gl_fillcircle()  function in your beta of 1.4.1?
Or if "fill" functions have to be optimized, how about just plain ol'
vga_circle() or something like that? I think that'd be used more than gl's
existing hollow circle function.

You can use mine if you want.  :)  I'll write the man page.


-J

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