On 10/8/06, Alan Stern <[EMAIL PROTECTED]> wrote:
> On Sun, 8 Oct 2006, Christopher "Monty" Montgomery wrote:
>
> > Oh, Hell.  I think I know why.  Because low-latency is only ever one
> > URB deep.  There's no second URB waiting when the first completes.  So
> > the stream is shut down.
>
> I don't know what this "low-latency" thing is you're referring to.  But
> it sounds like it's trying to be _too_ low.

Professional audio applications generally specify 2-5ms turnaround.
That's from sample to playback.  More than about 5ms you can't do
digital monitor, realtime effects or a host of other useful things
sound engineers have come to expect.

Monty

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