On Wed, Mar 12, 2003 at 08:40:41AM +1300, Ryurick M. Hristev wrote:
> > there are general concepts in all these things that don't change.
> I wasn't talking about general concepts but specific techniques.
> This is were you spend most of the time and they are not transferable.
only if your goal is to complete a specific project,
not of you just want to learn about 3d editing in general.
> Educational software is a completely different kettle of fish.
> I was under the impression that we were talking about mature audience.
> (you specified that you want it for you not for a 3rd grader)
right, but being mature doesn't mean i am willing to waste a lot of time
learning things i don't need, on the contrary, the older i get the less
i want to learn things i have no need for.
what i "need" is quick prototying.
it should not take more than a few minutes from star to sketching up the
shape to see if my ideas work out. after that i may spend a few hours or
days of finetuning to make it look correctly.
i don't think that to that end any time spent learning say tuxpaint
is a waste of time even if i know that later i will want to use the
power of gimp. i rather believe that learning the limits of a simple
program will make me appreciate the power of the more difficoult program
and i won't spend one moment on thinking how much learning i could have
saved if i had started with gimp first.
greetings, martin.
--
interested in doing pike programming, sTeam/caudium/pike/roxen training,
sTeam/caudium/roxen and/or unix system administration anywhere in the world.
--
pike programmer working in europe csl-gmbh.net
open-steam.org (www.archlab|(www|db).hb2).tuwien.ac.at
unix bahai.or.at iaeste.(tuwien.ac|or).at
systemadministrator (stuts|black.linux-m68k).org is.(schon.org|root.at)
Martin B�hr http://www.iaeste.or.at/~mbaehr/