David Gibson wrote:
>>+void planetcore_prepare_table(char *table)
>>+{
>>+ int last_was_newline = 0;
>>+
>>+ while (*table != 10 || !last_was_newline) {
>>+ if (*table == 10) {
>>+ *table = 0;
>>+ last_was_newline = 1;
>>+ } else {
>>+ last_was_newline = 0;
>>+ }
>>+
>>+ table++;
>>+ }
>
>
> Hrm.. this loop makes my brain hurt. It's correct as far as I can
> determine what it's supposed to be doing, but I think there's got to
> be a way to make what it's doing a little more obvious.
How about something like this:
char last = 0;
while (1) {
if (*table == '\n') {
*table = 0;
if (last == *table)
return;
}
last = *table++;
}
-Scott
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