Ideas:

1)  Simulated balanced mono output signal by using stereo out with
inverted phases
2)  Support for syncing sample loops on a common timeline with
independent EGs -- for instruments containing samples of exactly the
same length.  This would allow for good emulation of some divide-down
string synths with subtle phasing effects and "multi-track"
instruments like the Optigan.
3)  More amplitude EG curves -- Looks to me like Gigasampler only
supports linear amp EGs.  Exponential curves, etc, would make for
better emulations of some instruments.  (forgive my ignorance if this
is in fact supported already)
4)  Non-realtime rendering from a midi input file.  Would like to be
able to use an external mixer/summer and would be ideal to be able to
render to disk using an arbitrary number of "virtual" outputs -- even
one .wav per voice!  Many physical samplers have oodles of outputs (my
old EIII has 16), and there's a benefit to mixing in the analog
domain, however tedious.

Thanks very much for receiving ideas!  I'm loving what Linuxsampler
can do, and there's so much ground left to be broken for sampling
instruments, especially considering Moore's Law.

Darren -- realtime modeling at the component level is something that
many people have been interested in (remember the PPG Realizer?), and
it's a beautiful prospect! -- again considering Moore's Law, it's just
a matter of time, and that's very exciting.  If/when done right, it
could be very groundbreaking indeed.  One of those high
perspiration-to-inspiration ratio ideas, but I wish someone would try.
 Boy I wish I had that kind of cross-discipline knowledge!  What a
fun/challenging project that would be.

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