Hello there,

I'm trying some sfz files with #include and #define properties, many thanks for 
this implementation, but I've some troubles with it.

I've a complete drumkit in one sfz file which work fine (no #include, no 
#define)
But when a use the same drumkit in one main sfz which include split sfz files 
(Kick.sfz, Hi-Hat.sfz, Snare.sfz, ...), it's work a the beginning but quickly 
some or all notes are skipped and engine complain :

Engine: Could not launch new note; Note pool empty!
Engine: Could not launch new note; Note pool empty!
....

Someone use sfz files with #include directive without problem ?


Thanks

Ludovic

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