If we're going out of proximity, don't post an event.

Signed-off-by: Peter Hutterer <[email protected]>
---
 src/wcmCommon.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/src/wcmCommon.c b/src/wcmCommon.c
index 0b89c0c..93837f7 100644
--- a/src/wcmCommon.c
+++ b/src/wcmCommon.c
@@ -402,7 +402,8 @@ static int getWheelButton(InputInfoPtr pInfo, const 
WacomDeviceState* ds,
        }
 
        /* emulate events for absolute wheel when it is a touch ring (on pad) */
-       if ( (ds->abswheel != priv->oldWheel) && IsPad(priv) )
+       if ( (ds->abswheel != priv->oldWheel) && IsPad(priv) &&
+           (priv->oldProximity == ds->proximity))
        {
                value = priv->oldWheel - ds->abswheel;
                fakeButton = (value > 0) ? priv->wheelup : priv->wheeldn;
-- 
1.7.3.4


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