On Mon, Apr 04, 2011 at 10:29:15AM -0700, Jason Gerecke wrote: > On Sun, Apr 3, 2011 at 10:42 PM, Peter Hutterer > <[email protected]> wrote: > > On Mon, Apr 04, 2011 at 07:32:44AM +0200, Andrzej Giniewicz wrote: > >> > are you scrolling through gestures? afaict the scrolling code is > >> > hardcoded > >> > to use 4/5 6/7 instead of the button mapping. > >> > >> yes, that was of course using gestures. It worked in 0.10.11 so I > >> believe it was recent change to hardcode it? > > > > what changed was the way how xsetwacom worked. it used to set the X logical > > button mapping but that's not the case anymore for simple button > > mappings. > > > > Jason can tell you more but in the meantime xinput set-button-map "device > > name" ... will get you there. > > > > Cheers, > > Peter > > > > If gesture code is hardcoded to use 4/5 (or to use e.g. relup/reldn) > then that would actually explain the bug perfectly. Like Peter said, > `xinput set-button-map` should work around the issue for now, but I'll > try to see if I can get my hands on a bamboo and find where/how > gestures are handled.
wcmTouchFilter.c, wcmSendScrollEvent() Cheers, Peter ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Linuxwacom-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/linuxwacom-devel
