On 11/11/05, Dr. Core <[EMAIL PROTECTED]> wrote:
Reynolds, Jason M.  wrote:
> Thanks.  I have to say that in direct comparison, I like the proportions of
> the original version more.  If only they had kept more of the look of that
> one and stabilized it better.

The shield is definitely much smaller.  The 1.0 follows the late 90s
fashion of hanging huge shoulder pads, hip armor, lower legs and
forearms on tiny chest, waist, upper arms and thighs.  It looked
pretty cool back then.

The 2.0 took a major compromise toward the generation of robots before
that.  The chest and waist is much closer to the human scale (still
very thin compared to adullt male).  The upper arms and thighs are
also longer and thicker.  The knee pads are less assuming.  Overall it
feels like there's more body (robot) and less paraphernalia.

I can understand there's a whole school of designers (and fans) who
likes the 90s look.  But really, take a look at 1.0, it has a 20 inch
waist and a 60+ inch hip!


I didnt' look at 1.0 for the longest time until 2.0's color photo comes out. Sock puppet! that's what I thought when I saw it again. The design durely doesn't live up to date like MG Zaku could.

The 1.0 design actually reflect a little bit of Katoki/0083 style of the time. Multiple lines form polygonal but flat surface. As Bandai lines recently gets more retro we can surely see the style fading out. I wonder if the old style is a design decision or only due to the CAD engineering of the time, limiting the design of curves an surface. As CAD molding matures, Bandai can actually brings back some accuracy.

--
Boaz
http://myturnaspace.blogspot.com

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