I like technobabble as long as it isn't the total overall sum of a mecha series. It'd be nice to know why the Turn A woke itself up. I could think of a few reasons, but at least one is bizarre and maybe borderline goofy.

BlazeEagle

Boaz MyTurnASpace wrote:


On 6/27/06, *Dr. Core* <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Boaz MyTurnASpace wrote:
     > I think there's a point to it, at least if you tolerate Tomino --
    just
     > ignore the spec. Watch the story, enjoy the narrative, have some fun.

    I only wish Tomino himself would stick to storytelling and avoid
    getting sucked down the technobabble blackhole, but ever since Zeta,
    he's himself responsible for adding a whole new set of techobabble in
    each new sequel.  Turn-A is the time, he invited the audience to
    speculate on the mecha specs and stuffs and in the end we have to
    ignore the specs in order to enjoy the show.

     > That's for non-Hollywood cinema in general; you don't always have
    to tie all
     > loose ends. In fact, all slasher movies or superhero comics do
    the same.

    Well it would be sad if TAG should be compared to slasher movies.
    It's fair to say Hollywood makes everything too explicit and
    simplistic, but that doesn't give non-Hollywood a free license to get
    sloopy.

    Here we have Jason watching TAG for the first time (I assume) so it's
    nice to start some TA threads from someone with an open mind. But we
    are getting distracted by techno "secrets" and unrevealed Black
    History (mountain cycle).  We are still struggling to figure out the
    meaning of Turn-A waking itself up and fired that scary laser when in
    fact we should be exploring the decisions and directions of people
    like Loran, Diana, Sochie and Guin.  (yes including love in war time)

    Thinking back, one of the biggest non-pay-off in TAG was Will Gem and
    the time-shifted (???) Queen Diana.  So even the human stories had
    some big screw-up.

    All together too many distractions from the main messages like Diana's
    way vs. Gym's way, or if Guin came close to becoming evil, or if Corin
    should ever had been allowed to live.



I think if the open ends are so distracting like you said we wouldn't have enjoyed the show. Going back to my example of Hollywood cinema... in fact great directors almost NEVER ties all their open ends. As long as the story delivered, open ends like spec or minor plots doesn't matter.

--
Boaz
http://myturnaspace.blogspot.com
--------------------------------------------------
The Gundam Mailing List MK-II [email protected]

Archives: http://www.gundam.com/gml Help: Email [EMAIL PROTECTED] with this in
         the BODY: help list

Reply via email to