"Reynolds, Jason M." wrote:
 using it to play a legally purchased copy from a different region when there
 is no version for your region it shouldn't be an issue I would think. They
 are getting more money in the long run.

More money, less money, long run, short run are all irrelevant.  If
you take DMCA seriously you broke the law when you acquire the device
or information to break region coding.  So "legally purchased copy" is
meaningless.

Joseph Riggs  wrote:
I suspect, though, that there is concern about titles that, while they haven't 
been brought > over to the US yet, will be in the near future.

Also meaningless, it's equally illegal whether a NA version will or
will never be released.

For instance, just to pick a title at random, if someone used a mod-chip to 
play the
Japanese version of Disgaea, they might not have purchased the eventual 
localized NA
release.

Also meaningless, eventually buying a legal NA version doesn't protect
or absorb your original crime of circumventing the region coding on JP
version of Disgaea, if you take the DMCA side.  If you take the
anti-DMCA side (like me), then why should one be expected to buy the
same game twice?  Let's say I want to finish the game before everyone
else, or I want to play the Japanese voice-acting version, I would buy
the Japanese version.  And if I don't care about the English version
(let's say I know Japanese) then I have absolutely no reason to buy
the NA version.

It's quite unlike the fansub debate, when fansub consumers didn't pay
a legal price originally for the fansub tapes, then they have an
ethical reason to buy a legal copy of one version or another.  The
legal value of such a gesture, however, is still close to zero.  If
you have or ever viewed a fansub tape, whether the show ever got a NA
release or whether you ever brought the NA release you are still a
criminal at large.

get their licensing money), but it would have an impact on on the companies 
releasing
localized games (in this case, Atlus).  If enough people used a mod-chip to 
play an out of
...  And I'm not
aware of any games released to date where the playing of such games has actually
discouraged a localized version of a game.

Also meaningless, DMCA doesn't care if a device, information or action
actually did cause any financial damages.  If you simply mod your
console and never use it for anything else (play import games, pirated
games etc) nothing you have done has any negative effect on anyone's
revenue, but you have broken the law.  Let's say you mod your console
and then never even turn it on, you are as guilty as one who decrypts
a game and post it on bittorrent.

Actually the "tri-wing" screwdriver, in fact, any kind of screwdriver,
is illegal under the DMCA, since it facilitates modchip installation.
If you respect the law, better throw away your camera, CD/DVD burner
and screwdrivers.  eBay and Paypal are also illegal businesses, since
they didn't take reasonable measures to stop me buying the tri-wing
screwdriver.

You can tell I can't wait to see the DMCA get a major court case.

--
Dr. Core
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