> 2) There is a missing mecha, "04". We suspect that it may be the enemy > mecha, since 4 is an ominous number in some cultures.
Stolen mecha (a la pretty much every other modern Gundam story), incomplete and not ready yet (GP-03?), possibly destroyed in a tragic accident (given all of the other SRW:OG influences, not unreasonable) ... definitely safe to say it's not accidental and inevitably will be a plot point. > 3) and again, no "00" mecha. Symbolism wise, this is also ominous, or > could be a reference to a powerful prototype, like the Gundam Wing > Zero. Either that or they still want to be able to say 'daburoh' in the voiceover narration, despite it not being in the UC timeline ;P > Or an upgrade, hahaha. > 4) Age of girl pilot, Tieria, is a question mark - something important. Doesn't all the text up to now refer to them as a 'boy pilot'? I wouldn't rule out it being a girl _pretending_ to be a boy (though quite badly, given the character design). You could be onto something with the lack of age, though. Clone or android, perhaps? > 6) It was noted how the system seems to be designed around the main > generators (the holes in the chest). Seems like the 'GN Particles' are the combination replacement for Minvosky particles, power supplies, beam shielding, and weapon ammunition. With the Minovsky particle replacement, they can still 'justify' the use of humanoid robots with close range weapons. But since they're also the power supplies, and supposedly 'high tech', it's fair to assume that the 'limitless power' of them gives them a leg up on everyone else's conventionally powered suits. There's also the I-Field replacement and use as ammo in the uncreatively named 'GN Sniper Rifle'. These really are wunder-particles :) Still, while I'm not big on the actual designs themselves (They are far too gangly and leggy - I do love a previous poster's description of them as SEED and Turn A's love child, as that was my first thought as well) I am a fan of them being built around the reactors. They are large and prominent in the design, which implies that they were miniaturized as much as possible, and the robot was built around it. In so far as much as anything about giant humanoid robots makes sense, having them built around their engine is at least an interestingly credible idea. > 7) design influences seem to be from Gundam X, SRW, Virtual-On and bits > from Seed/Destiny and Wing. > Agreed. I think you are right in that Gundam X is the closest relative, just with a healthy dose of SRW and VO to 'de-Gundam-ify' them, with the irritating SEED tendency of having random bits stuck on all over the place (like the ass-thrusters on Dynames). We can take solace in the fact that 00 is not going to be backpack-land like SEED/Destiny turned into... at least until the midseason robot upgrades come out, anyway :) Nicholas -------------------------------------------------- The Gundam Mailing List MK-II [email protected] Archives: http://www.gundam.com/gml Help: Email [EMAIL PROTECTED] with this in the BODY: help list
