On 4/21/06 2:04 AM "Designer" <[EMAIL PROTECTED]> sent this
out:

> I don't know what you have in mind here, unless it's related to coding -
> semantics, correct structure, etc.  Certainly I think it would be wrong to
> exemplify on the basis of design itself - colours etc, as this is purely a
> matter of opinion. (accessibility apart, of course).  Some folk like clutter,
> some like empty, some like garish, some like subtle - it goes on and on.  It's
> very important to distinguish between bad coding (which we can discuss) and
> bad design (which is often purely a matter of taste).  (You have to avoid the
> fanatics jumping in with their favourite hobby-horse!)
> 
> I dare say you already had this approach in mind, but it's worth putting my
> 2p's worth in.

And why not just teach the "correct" (whatever they are) coding methods? Why
linger on with the "incorrect" coding methods?

I find fault with the premise of the question.

Fwiw (probably less than 2p) ;-)

Rick

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